#ifndef MATRIXSAVE_HH
#define MATRIXSAVE_HH

#include "Save.h"

#include "Layer.h"
#include "Output.h"

#include <QString>

class MatrixSave : public Save
{

public:
  MatrixSave();

  virtual ~MatrixSave();
  virtual int save(Output output,Layer mag);
  virtual int doublesave(Output output,double value);
  virtual int stringsave(Output output,QString value);
};

#endif

